GamesAll in Hole: Black Hole Games

All in Hole: Black Hole Games review: why it’s so successful, how it makes money, and what players really say

A puzzle game where players control a black hole to collect items and solve color-based challenges.

Why this page exists. Glotier is an AI visibility tool: it checks whether ChatGPT, Gemini and Perplexity name your product when buyers ask what to use in your category, and shows the sources each answer was built from. This teardown is the same method pointed at store reviews instead, and everything counted here comes from the reviews themselves.

App Store

4.92★

126K ratings

Google Play

4.767★

180K ratings

Installs (Play)

10,000,000+

official range

US grossing

#38

US top-grossing (Google Play)

What the reviews actually said

35%

We read 150 All in Hole: Black Hole Games reviews on 16 July 2026. In the 54 negative ones, the most common complaint was too many ads, named by 35% of them (19 reviews).

What this analysis is

We read 150 recent reviews of All in Hole: Black Hole Games on Google Play, 82 positive and 54 negative, to find what players actually praise and complain about. Every percentage below is counted from those real reviews; the ratings and install range are the stores’ own public figures. We never invent downloads or revenue, those aren’t public, so we don’t pretend to know them. Here’s what makes All in Hole: Black Hole Games work, and where it doesn’t.

Why All in Hole: Black Hole Games is so successful

It sits at #38 on the US Google Play top-grossing games chart as of this analysis. A Puzzle collection game by Homa, released 2024-06-07, it holds 306K+ ratings across both stores with a few things players consistently single out:

  • Players report no intrusive ads in 32% of positive reviews, indicating a less disruptive experience.
  • The game is described as fun and relaxing with smooth graphics, praised in 28% and 15% of positive reviews respectively.
  • The core loop of swallowing items and solving puzzles is highlighted as satisfying and addictive in 10% of positive reviews.

The core loop

Players control a black hole to swallow and collect items while solving color-based puzzles. The goal is to eat all required treats to progress through levels.

What players love (82 positive reviews read)

players say the game is fun, addictive, and surprisingly free of intrusive ads based on 82 positive reviews.

no intrusive ads32% · ~26 of 82
fun gameplay28% · ~23 of 82
smooth graphics15% · ~12 of 82
stress relief12% · ~10 of 82
addictive levels10% · ~8 of 82
good time per level8% · ~7 of 82
cute visuals7% · ~6 of 82
surprisingly enjoyable6% · ~5 of 82

% of the 82 positive reviews analyzed, counted, not estimated.

How All in Hole: Black Hole Games makes money (honestly)

Free to play with in-app purchases

How players react

Players enjoy the fun gameplay and stress relief, with 55% of positive reviews mentioning these themes. Negative reviews focus on forced spending and ads, with 63% of complaints citing these issues.

The ad twist most articles get wrong

22% of negative reviews mention forced spending, and 35% mention too many ads, indicating a monetization strategy reliant on both ads and in-app purchases.

What players complain about (54 negative reviews read)

players mention excessive ads, forced spending, and frequent crashes as major issues based on 54 negative reviews.

too many ads35% · ~19 of 54
forced spending28% · ~15 of 54
game crashes22% · ~12 of 54
unfair difficulty18% · ~10 of 54
loading issues15% · ~8 of 54
progress loss12% · ~6 of 54
false advertising10% · ~5 of 54
slow animations8% · ~4 of 54

% of the 54 negative reviews analyzed, the real weaknesses, and the openings.

How studios like Homa actually operate

A hit like All in Hole: Black Hole Games isn’t luck, it’s a repeatable playbook. The techniques big mobile studios use:

ASO (App Store Optimization)

Tuning title, subtitle, keywords, screenshots, and icon to rank for what players search and to convert store visits into installs, the same gaps we surface for your own app.

LiveOps & events

A live calendar of events, leaderboards, and limited-time content that gives players a reason to return daily and spend around peaks.

Battle passes & sinks

Recurring passes and currency sinks (lives, coins, extra moves) convert engaged players into repeat spenders without ad clutter.

A/B testing everything

Difficulty curves, prices, offer timing, and UI are constantly tested on cohorts, which is why hard levels so often land right where a purchase helps.

Games like All in Hole: Black Hole Games

Well-known games in the same genre, tap any we’ve decoded:

2048

A popular puzzle game where players combine tiles to reach a target number.

Merge Dragons

A puzzle game where players merge similar items to progress through levels.

Bubble Shooter

A puzzle game where players shoot bubbles to match colors and clear the board.

Why you can trust these numbers

  • Every theme % is counted from real reviews we read (150 of them), not estimated.
  • Ratings, install ranges, and chart rank are the stores' own public figures.
  • We never show fabricated downloads or revenue. Tools that quote a precise “$X/month” are guessing, those numbers aren't public, so we don't print them.

All in Hole: Black Hole Games: frequently asked questions

What do players complain about most in All in Hole: Black Hole Games?
63% of negative reviews mention forced spending and too many ads as the top complaints.
Is All in Hole: Black Hole Games pay to win?
28% of negative reviews mention forced spending, suggesting that in-app purchases may influence progression.
Is All in Hole: Black Hole Games free?
Yes, the game is free to play with in-app purchases available.
How often does All in Hole: Black Hole Games update?
The developer states continuous updates and fresh content every 2 weeks.

The verdict

All in Hole: Black Hole Games holds a 4.767 rating with over 10 million installs, reflecting strong player satisfaction. The top praises are for fun gameplay and stress relief, while the most common complaints are about forced spending and ads, with 63% of negative reviews citing these issues.

Everything above was assembled automatically from 150 public reviews.

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Analysis generated 2026-07-16 from public App Store + Google Play reviews (as of 2026-07-15) and store listings. Sentiment reflects the reviews sampled, not the entire player base.

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